September 4th, 2010 Manish Gupta Posted in Graphic Design, Research No Comments »
I have been playing with a 7” inch Android based tablet for few weeks now, and as I had mentioned in one of my earlier posts, I see tremendous applications for this kind of device (if rightly priced) in productivity enhancement, and in learning and development in India like scenario, where workforce is highly distributed, and access to laptops and fast Internet connectivity is limited.
I have had a touch screen phone with me for some time now but had never really bothered about taking it seriously for any kind of learning etc (I know, coming from an e-learning solutions provider, this can sound blasphemous to some, but that’s how it was for me personally). But, these 7” inch tablets seem to be of just the right size – it’s easy to hold them in one hand and use the other to scroll, or use both hands to use the virtual keyboard.
While going through various ‘current world’ web portals and applications, and then some which have been optimized for mobile and touch screen interfaces, I found some UI design related aspects that I found worth jotting down. Here are some of my observations, which you may like to use if you are also starting on your journey to create content and applications for touch interfaces (some of the items described below may be specific to Android OS) –
Always use white or bright colored background – Fingerprints and other marks on the screen become much more prominent on black or dark backgrounds. A white or a bright background solves this to quite an extent.
Keep it Clean and Simple – Don’t clutter your application/course screen with too many Icons, Buttons etc. Just keep the most important functionalities on screen and move rest of them to ‘Options’ or ‘Context’ menus. Here is one such good example of how to keep application design clean (This is ‘Documents To Go’ from Dataviz – an MS Office & PDF reader and editor) -

Application Home Page – Large Icons With Ample Space Between Them

Application Launch Screen: Only ‘The’ Most Important Functionalities Placed Here

Options Menu: Again only most used functionalities should be placed here, with rest placed under ‘More’

Context Menu – Keep All Options Relevant to Selected Item in ‘Context Menu’
In e-learning context, it can mean keeping all the global course functionalities, such as Glossary, FAQ, Notes, Ask Mentor etc in the ‘Options’ menu, and any specific item related information (e.g. clicking on an object may reveal option to view it, download it, mail it etc.) in ‘Context’ menus.
Touch is Different Than Mobile Interface – While creating content for mobiles one focuses on designing the content for small screen sizes and links etc are organized with an assumption that they will be navigated using track-ball or something similar. However, in touch screen devices where screen size ranges from 5 to 10 inches, one should focus more on size and prominence of click-able objects as finger sizes can vary quite a bit between users of the application. Of the limited ‘touchabled’ (new word?) sites that I have browsed, I have particularly liked the way Facebook has organized its mobile and touch interfaces (notice how links are presented differently in both the interfaces) –
Provide Undo Option – It’s easy to make mistakes in touch screen based applications – one may touch the wrong button, or fill in wrong data due to keyboard size limitations. Instead of making user re-enter data or perform steps all over again, provide option to return to last state with ‘Undo’ or ‘Back’ option.
Give Visual Indication of Action Being Taken – On desktops we see a busy mouse icon and we know computer is doing something. We don’t have any mouse icon in touch screens – so give some visual indication as soon as anything touchable is touched, so that the users don’t panic and start feeling that something went wrong.
Use Multi-Touch to Add Pizzazz – Multi-touch capability in touch screen devices adds a new dimension to how we can add interactivities in our courses and apps, e.g. an interactivity where user has to work on a machine simulation with both hands at same time, or take quick actions in different parts of the screen using both hands etc will now be possible with multi-touch capability.
Provide Scroll Options – Now the experience shared below may be specific to the tablet I am using, but whenever I find lot of icons or hyperlinks on the screen and I have to flick the screen to move to next section I invariably end up clicking some icon or hyperlink by mistake (I have not faced this in iPhone so I think it has something to do with the screen quality of my test tablet). But this raises a point – that many users may have these kind of tablets where screens may not be of the best quality (and I think that may be more true for low end tablets), or user clicks on something by mistake while flicking on the screen. I think it will be a good idea to provide scroll buttons ‘<’, ‘>’ (horizontal or vertical depending upon screen orientation) at screen edges to factor in all type of devices and users.
Will keep on sharing more as I dive deeper into the touch world, and as we get more feedback from users using our courses and apps designed for touch screens.
March 4th, 2010 Arunima Majumdar Posted in Research No Comments »
Our workspace imitates the world around us, like art imitates life. No wonder then, as the world gets smaller, boundaries in the workspace also decrease. The first such boundary to break is that of distance. While it is imperative to have productive interactions, it is no longer necessary to make extensive plans for bringing busy colleagues at the same location. And this is possible with the advent of real-time collaboration technology. Web Meetings enables audio-video interactions with a range of features like desktop sharing, whiteboards, polls, assessments – to name just a few.
The benefits are manifold. For smaller organizations, it is a boon that can enable them to find a global reach and makes their business international. For bigger enterprises, it increases inter-organizational communication and builds knowledge within its structure. It is also a great learning platform. The greatest tangible benefit is that of savings – travel costs as well as inter-organizational costs from lesser phone calls, meetings and the like.
While the benefits are clear, let’s face it – Business is about numbers. The return on investment (ROI) for any business case is necessary and a clear ROI also spells the support and approval of management! So we tried to analyze the ROI for our own organization, and the results were simply amazing. Here are our ROI computations -

Some points worth noting in the calculation above –
Leaving the very evident ROI aside, the intangible returns or the soft benefits for us are that of increased collaboration and faster access to our customers. It is now easier for knowledge within the organization to be shared. Expert views and interactions can also be easily made available across geographical boundaries. This leads to enhanced productivity for all the stakeholders. Training and support can be provided quickly and much more effectively leading to increased customer satisfaction.
The returns are thus are quite substantial, and the ROIs are only expected to increase as web meetings further embed in our organizational processes.
We recommend you look into your needs, future prospects and user profile – and go ahead and choose the best solution for you. You would not have to wait long for the competitive advantages to kick in!
October 22nd, 2009 Manish Gupta Posted in Research No Comments »
Found an interesting study done by US Department of Education (courtesy Clive Shepherd) that objectively analyzes difference in effectiveness of online, blended and face-to-face learning practices. This study is a meta-analysis of over 100 researches done on this topic between year 1996 and 2008, and can be found here.
Some of the key observations of this report that caught my attention –
This study also tried to understand what practices make online learning more effective. Some of interesting and somewhat surprising findings –
1. Media Elements –
2. Interactivity –
3. Reflection –
June 16th, 2009 Manish Gupta Posted in Research 7 Comments »
This post comes from a question asked to me by a journalist on size of Indian elearning industry and its growth potential in coming few years.
Based on our own market insights, inputs provided by industry analysts and data available in elearning directories, current Indian elearning industry landscape looks something like this –
To estimate growth potential and growth rates we considered following questions –
To get answer to our first question, we looked at size of different elearning organizations. Findings are summarized in the chart below -

We now have over 30 organizations with 100+ employees, and there is also a significant activity happening at entry level. We thus have the foundation laid, but as we will see from numbers below, there is lot of work that needs to be done – we quickly need to move up the value chain, and we need to further strengthen the talent base to capitalise the potential.
Let’s also look at a comparison between elearning and ‘Software & Related Services’ industry segments that can help us estimate growth possibilities –

Now all the factors that have worked in favour of ‘Software & Related Services’ industry (abundant talent, cost arbitrage, process maturity, adherence to standards, government support, and growing domestic market) are in place or are getting in place for elearning industry as well. I thus believe that in next decade or so, Indian elearning industry would carve out similar presence in global market as achieved by ‘Software and Related Services’ sector.
To get into a bit of specifics, based on above comparison table and analysis of industry trends, I believe following would happen over next 4-5 years –
All in all, exciting times ahead!
February 26th, 2008 Vivek Pandey Posted in Research No Comments »
Here are results of the poll –
Q1 – Where do you think e-learning stands in Technology Adoption Life Cycle in your country?

Q2 – What is the biggest challenge you face when it comes to planning, rolling out, or managing an e-learning training program?

Q3 – What according to you would have biggest impact on e-learning in coming years?

Some observations based on the above results –
(Mr. Vivek Pandey is Manager – Business Development at G-Cube)
January 17th, 2008 Vivek Pandey Posted in Big Question, Research No Comments »
I think 2008 will be an exciting year that will mark some interesting changes in corporate HR strategies and social learning phenomena.
If we look at some of the recent trends – one is the evolution of Web 2.0 and its increasing fusion with the e-Learning tools that broadly include mobile learning, wiki, blogging, podcasting and synchronous tools (including white-board, chat, audio and video). Second is that earlier the delivery was static because the objective was completely different as compared to what administrators seek from the delivery platforms today. Now the learning platforms offer you endless functionalities to plan, size, deliver, track, calculate and support your decision making process.
I’ve been watching and receiving a number of e-Learning platform requisition tenders and what I could imply was: -
My predictions for 2008: -
Informal e-Learning: -
Corporate e-Learning: -
Market predictions:
No matter what may happen and how far the predictions are realized – one thing that’s predestined is the exponential growth of the e-Learning Industry and thus it will remain a subject to be watched all round in the Year 2008.
(Vivek Pandey is Manager – Business Development at G-Cube)
January 8th, 2008 Ankit Jain Posted in Big Question, Research 1 Comment »
Here are my views in response to January’s Big Question from ASTD -
One of the leading e-Learning forecasts suggests that current size of the US market alone is close to $10 billion. Market has shown consistent growth over last 5 years. Forecast also suggests reasonably good growth for next 4-5 years (the entire forecast period).
In my views growth of e-Learning is the function of two important factors. Factor Number One is the competitive cost advantage and Second Factor is the enabling qualities such as enhanced reach and learning impact.
Typically training and development has a budget which is more sensitive to profits rather than revenues, particularly in case of mature industry domains. On an average, organizations spend 5%-7% of their profits and 0.5%-1% of revenues in learning and development. However, in times of economic downturn this spending is significantly reduced. Therefore, during the economic downturn while one factor is favorable to the growth of e-Learning in relative terms the overall reduction in T&D budgets have adverse impact on new and innovative e-Learning developments. Though these innovative ideas have significant learning impact, but during downturn they don’t find their place in the L&D budgets.
I am bringing this point to discussion as this has relevance with respect to suspected US recession. If US hits moderate recession it can have impact on the direction of e-Learning trend as well.
My trend predictions therefore are in the form of questions that we have to collectively answer in near future and are presented under two scenarios:-
Scenario I – Normal US Economy
If this scenario is continued, should we see the following?
1. Who doesn’t want cost reduction?
In any case whatever is the growth in US economy, increasing expectation of capital efficiency will force organizations to continuously reduce Cost/Hour of learning delivery. For most organizations while learning impact will be the key focus, strategic cost reduction will remain the absolute intent. As a result key officer responsible for L&D will be accountable to achieve bigger and bigger learning objectives (penetration and quality) within the available budgets. As a result I guess close to 75% of the e-Learning hours may be served by rapid content.
Don’t you think in that scenario rapid e-Learning will be the desired approach to deliver what “can be” (for achieving maximize penetration) by using rapid stuff- compliance trainings, process trainings, User Guide, Instructional manual material and may be much more?
2. However more impactful trend might emerge and particularly among the organization which have matured in accepting e-Learning- Those who have realized the true benefits of what “Content-Can-Do” to a learner. e-Learning proponents by now have been able to establish that for certain learning topics (and they may be over 10-15% of the overall learning hours) more instructionally sound content enable much better quality of long-term learning even compared to class room. Call it simulation, 3-D, Level- 3, El-2.0 whatever! What do you say?
Therefore this not only substitutes class room training but achieves better results to the learners. Though this content is very expensive and have a late break-even incase calculated on numbers of learning hours. Mature organizations would still move in this direction (what do you think?) as performance benefits immediately after receipt of such training are unmatched. Such organization, today realize that talent quality has to improve rapidly to create and maintain lead in business and that is a key driver of this trend.
Scenario II – Recession in US Economy
Picture will certainly differ in-case recessionary conditions trickles in. Here are my views:-
Lower revenues and lower profits for US corporations certainly means cut in L&D spending. However, I have strong views that e-Learning in relative terms is likely to benefit from recessionary conditions as it is a proven cost friendly alternative to a traditional class room.
In my views the share of e-Learning hours will increase to over 40-50% from current 30% due to two factors – lowered base of number of training hours (as expected during recession) and increased share of e-Learning as such.
Also due to improvements in technology infrastructure coupled with lowered data access cost, share of online e-Learning should increase from current 20-25% to 35-40%.
Companies which have matured-up will likely to continue to invest on e-Learning content of all types. However the late entrants will restrict themselves to rapid content only- a potentially very large market. This will adversely impact the growth of e-Learning 2.0 and all such high operating cost and high Capex learning investment.
To sum up my thoughts e-Learning industry in general has a great future irrespective of US recession.
However innovation in the direction of high impact content will take a beating if that happens.
“Class Room” will shrink at the cost of “Rapids” and “Rapids” will have to evolve to become much more beautiful and impactful.
(Ankit Jain is Head – HR & Strategy at G-Cube)