With the wide-spread acceptance and popularity of e-learning, there is a variety of e-learning content being developed for the diverse needs of learners. One of the ways to classify e-learning content is according to the level of interactivity built into the e-content. Interactivity within e-content varies from simple navigational clicks to high-end simulation games – choosing the right one depends….
Game-based Learning (GBL) has been making a strong foray into the world of corporate training in the past few years. Games are exciting and create a lasting impact. They are interactive – drawing out even the most reluctant learner to experience, do and learn. But can this medium be really effective for learning, a medium which predominantly caters to entertainment?….
Technology is always the backbone when developing e-learning content. With advances in technology, learners can now view learning content through a variety of devices – laptops, mobiles, tablets or smart-phones. This, coupled with an increased connectivity to broadband internet connections, is a heady cocktail! It opens the avenues of developing media rich content that has a strong impact on the….
I have been playing with a 7” inch Android based tablet for few weeks now, and as I had mentioned in one of my earlier posts, I see tremendous applications for this kind of device (if rightly priced) in productivity enhancement, and in learning and development in India like scenario, where workforce is highly distributed, and access to laptops and….
Images and graphics have always been a part of learning and e-learning is also no exception. More than just jazzing up the ‘look and feel’ aspect, graphics can enhance learning as a whole. A common view that including graphics in a learning module is a sure-shot way of relieving tedium and doing away with ‘white space’ is outdated. It is….
Graphics are an integral part of learning, be it standard classroom or online trainings. It is often seen that e-learning fails to leverage the potential of graphics as a strong medium of teaching visually. Maybe it is because we have spent lifetimes writing text-based training material that we produce lot of trainings without much or any use of graphics. At….