Corporate Learning Management System and Custom eLearning Solutions | G-Cube

Sports committee for people with learning disabilities develops training for security and medical staff to help respond to athletes with disabilities

Sports committee for people with learning disabilities develops training for security and medical staff to help respond to athletes with disabilities

Overview

Business Objective

 
The program was designed to guide support staff volunteering to support an international event celebrating athletes with learning disabilities from all over the world. Because of the lack of information on the various special needs of those with learning disabilities, many professionals – and especially volunteers – have little to no exposure on the special demands they might have. For example, behaviour that might seem hostile from an able-bodied person could simply be an attempt for someone with learning disabilities to communicate.
 
And while the primary function of the course is for the sporting event, it is also designed to promote long-term empathy for individuals with learning disabilities in its learners and hopes to make them more understanding and kind towards those with special needs in general. Based on the feedback we received, our program was able to comfortably satisfy both these demands.
 

Learning Objective

 

The program was a series of video-based eLearning modules, with input from psychologists, care workers, experienced security and medical professionals, and some of the athletes themselves. The content included studies as references for the information provided, and reference sheets at the end of each module and the entire program to help learners remember what they learned. The course additionally congratulated learners and sought to encourage them to share their knowledge and help make the world a kinder, more understanding place.
 

Learner Profile with Number of Learners

 
Volunteer security and medical first responder staff at an international sporting event for people with learning disabilities.
 
Primary target of 500 individuals with potential for reaching out to thousands more.
 


 

Learning Principles/ Approach/ Strategy

 

The program focuses on educating employees through building comfort and experience with company policies and procedures, new and old, utilizing the following techniques:
 

  • Video Based Learning with both knowledge delivery and assessment conducted using interactive videos and personalized avatars to create immersion in animated simulations.
  • Cognitive Load Theory utilizes progressively complex concepts to build a foundation before discussing more complex objections and customers.
  • Constructivist Learning Theory encourages learners to think proactively with relatable customer concerns that learners must handle.

 

Solutions

 
To manage an international sporting event for people with learning disabilities, our client regularly employs volunteer workers, particularly in the fields of law enforcement and medical first responders at events. While these volunteers are professionally trained, many are unfamiliar with how to best approach individuals with learning disabilities who might respond differently to stimuli, such as if they are nonverbal or have trouble understanding instructions.
 
To help volunteers better understand how to act in these circumstances, G-Cube created a comprehensive, video-based learning program designed to help educate learners. This program contains videos of paramedics, psychologists, care workers, and even athletes with learning disabilities themselves who share their experiences with learners.
 
G-Cube made sure to take every measure to be both respectful and accurate, taking help from subject matter experts familiar with the special needs of individuals with learning disabilities, and how to convey those needs to learners in a way that was both practical and ethical.

 


 
Implementation / Distribution Process

 
The training involves an initial segment about the mission and direction of the organization running the event, including its vision and goals. This is followed by a discussion of the event itself. The course then educates learners on what an ID (intellectual disability) involves, and how to effectively communicate with and assist individuals with intellectual disabilities, with examples. The course continues with the proper way to respond to a crisis on-scene, with several examples, and local and national resources that can help. The course finally closes with a summary of how law enforcement and first responders can serve as allies and advocates for people with intellectual disabilities.
 

Learner Assessment
 
Each module was concluded by an interactive feedback session detailing the information picked up by the learner in a clear, concise summary. Each segment concluded with a multiple-choice assessment that measured how well the learner was able to absorb the information, followed by a summary of all the information covered.

 


 
Business Impact
 

  • 95% of learners stated that the training helped them considerably with learning how to best aid athletes with IDs
  • 97% of learners stated that the training made them better able to empathize with and provide assistance for people with IDs.
  • 78% of learners rated the program as equally or more effective than in-person training.

 


 
Feedback
 
The response to the course among both stakeholders and volunteer testers was resoundingly positive. The client vice president of education had this to say:
 
“Our course is designed to promote awareness for individuals with physical and mental disabilities and to help educate law enforcement and first responders on how to effectively communicate with people with disabilities. Our mission has always been to encourage people with physical or intellectual disabilities to celebrate their triumphs, and to fight together to eliminate the stigmas and prejudices they face.
 
I want to thank G-Cube and the team for the turn around on this course. We understand and recognize the challenges that went into making this course and want to just send our appreciation for all your work.”

 


 
G-Cube Resources Used
Instructional Designers, Media Experts, Language Specialists, Subject Matter Experts, and our Quality Control team. Totalling at 2286 work hours.
 
Program Learning Hours
1.5 hours
 
Number of Modules
1
 
Post Learning Support
N/A
 
Tools & Technology Used
Articulate Storyline 360, Adobe Flash, Javascript
 
Find out More
Learn more about G-Cube’s Video Learning Initiatives here.
 

Overview

Business Objective

 
The program was designed to guide support staff volunteering to support an international event celebrating athletes with learning disabilities from all over the world. Because of the lack of information on the various special needs of those with learning disabilities, many professionals – and especially volunteers – have little to no exposure on the special demands they might have. For example, behaviour that might seem hostile from an able-bodied person could simply be an attempt for someone with learning disabilities to communicate.
 
And while the primary function of the course is for the sporting event, it is also designed to promote long-term empathy for individuals with learning disabilities in its learners and hopes to make them more understanding and kind towards those with special needs in general. Based on the feedback we received, our program was able to comfortably satisfy both these demands.
 

Learning Objective

 

The program was a series of video-based eLearning modules, with input from psychologists, care workers, experienced security and medical professionals, and some of the athletes themselves. The content included studies as references for the information provided, and reference sheets at the end of each module and the entire program to help learners remember what they learned. The course additionally congratulated learners and sought to encourage them to share their knowledge and help make the world a kinder, more understanding place.
 

Learner Profile with Number of Learners

 
Volunteer security and medical first responder staff at an international sporting event for people with learning disabilities.
 
Primary target of 500 individuals with potential for reaching out to thousands more.
 


 

Learning Principles/ Approach/ Strategy

 

The program focuses on educating employees through building comfort and experience with company policies and procedures, new and old, utilizing the following techniques:
 

  • Video Based Learning with both knowledge delivery and assessment conducted using interactive videos and personalized avatars to create immersion in animated simulations.
  • Cognitive Load Theory utilizes progressively complex concepts to build a foundation before discussing more complex objections and customers.
  • Constructivist Learning Theory encourages learners to think proactively with relatable customer concerns that learners must handle.

 

Solutions

 
To manage an international sporting event for people with learning disabilities, our client regularly employs volunteer workers, particularly in the fields of law enforcement and medical first responders at events. While these volunteers are professionally trained, many are unfamiliar with how to best approach individuals with learning disabilities who might respond differently to stimuli, such as if they are nonverbal or have trouble understanding instructions.
 
To help volunteers better understand how to act in these circumstances, G-Cube created a comprehensive, video-based learning program designed to help educate learners. This program contains videos of paramedics, psychologists, care workers, and even athletes with learning disabilities themselves who share their experiences with learners.
 
G-Cube made sure to take every measure to be both respectful and accurate, taking help from subject matter experts familiar with the special needs of individuals with learning disabilities, and how to convey those needs to learners in a way that was both practical and ethical.

 


 
Implementation / Distribution Process

 
The training involves an initial segment about the mission and direction of the organization running the event, including its vision and goals. This is followed by a discussion of the event itself. The course then educates learners on what an ID (intellectual disability) involves, and how to effectively communicate with and assist individuals with intellectual disabilities, with examples. The course continues with the proper way to respond to a crisis on-scene, with several examples, and local and national resources that can help. The course finally closes with a summary of how law enforcement and first responders can serve as allies and advocates for people with intellectual disabilities.
 

Learner Assessment
 
Each module was concluded by an interactive feedback session detailing the information picked up by the learner in a clear, concise summary. Each segment concluded with a multiple-choice assessment that measured how well the learner was able to absorb the information, followed by a summary of all the information covered.

 


 
Business Impact
 

  • 95% of learners stated that the training helped them considerably with learning how to best aid athletes with IDs
  • 97% of learners stated that the training made them better able to empathize with and provide assistance for people with IDs.
  • 78% of learners rated the program as equally or more effective than in-person training.

 


 
Feedback
 
The response to the course among both stakeholders and volunteer testers was resoundingly positive. The client vice president of education had this to say:
 
“Our course is designed to promote awareness for individuals with physical and mental disabilities and to help educate law enforcement and first responders on how to effectively communicate with people with disabilities. Our mission has always been to encourage people with physical or intellectual disabilities to celebrate their triumphs, and to fight together to eliminate the stigmas and prejudices they face.
 
I want to thank G-Cube and the team for the turn around on this course. We understand and recognize the challenges that went into making this course and want to just send our appreciation for all your work.”

 


 
G-Cube Resources Used
Instructional Designers, Media Experts, Language Specialists, Subject Matter Experts, and our Quality Control team. Totalling at 2286 work hours.
 
Program Learning Hours
1.5 hours
 
Number of Modules
1
 
Post Learning Support
N/A
 
Tools & Technology Used
Articulate Storyline 360, Adobe Flash, Javascript
 
Find out More
Learn more about G-Cube’s Video Learning Initiatives here.
 

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Thank you for writing to us. We got your request and within 2 business days, we will get in touch. Meanwhile, take a look at our blog. We’ve selected, especially for you, a few of our top articles.