G-Cube has been featured as one of the leading names in Game-based Technology as Training Industry publishes its annual list of Best Gamification Companies. This is a coveted honor of the e-learning industry as Gamification of Learning is clearly emerging as a top trend. G-Cube’s inclusion in the list for the third consecutive year clearly demonstrates its dedication to keeping up with the latest in learning trends as well as the best in technology.
TrainingIndustry.com is a global organization that recognizes the top-achievers in the world of organizational training. It represents upcoming players in the industry, who show outstanding promise and a commitment to improve learning through technology. G-Cube’s capabilities in the field of developing learning games have been varied and prolific. From creating custom-built games to aligning game mechanics to enhancing learning solutions and infusing game-based learning in Learning Management Solutions – we do it all.
Our proprietary LMS – WiZDOM has also been fortified with gamification elements that provide our clients multiple opportunities of including gaming mechanics into learning.
Manish Gupta, CEO G-Cube, says, ‘We believe that Gamification of Learning is an impactful way of e-learning delivery – whether through Learning Games or Gamification of the learning platform itself. The training and learning industry is clearly moving towards game-based way of learning. We draw immense inspiration from this prestigious award to continue to strive for excellence in the field of Gamification and newer ways of learning for modern corporate learners.’
G-Cube Solutions is a leading CMMi Level 3 e-learning products and services company – with a global delivery and support footprint. Over the last decade, G-Cube has helped hundreds of customers worldwide and across diverse domains. G-Cube has the right mix of experience and expertise to provide tailor-made and company-specific solutions – rather than industry-specific solutions. The solutions are also flexible to meet the evolving needs of customers.
G-Cube’s product portfolio includes our cutting edge WiZDOM Learning Suite, which comprises an LMS, Virtual Classroom, Content Authoring Tool, Assessment Engine, and Skill-Gap and ILT management systems. Content services include designing and developing custom e-courses, mobile learning, content localization, game-based learning, simulations, and consulting for curriculum design.
With its focus on innovation and ‘WoWing’ the customer, G-Cube has won various industry awards, such as the Deloitte Tech Fast 50 India Award for the last five years, multiple Brandon Hall Awards for Excellence in Learning and Technology, the NASSCOM Emerge 50 Award, and multiple Apex Awards for Publication Excellence.
About Training Industry, Inc.
TrainingIndustry.com provides information, insights and tools for business and training professionals to manage the business of learning effectively. It highlights the best articles, current trends, case studies and best practices within the industry to build an information repository that companies can look into. It also conducts annual surveys to determine the best achievers in the field of corporate training, in order to create a more efficient market for learning.