G-Cube announced its win of the Platinum LearnX Impact Award in the category of Best Learning Design – Mobile App. The annual LearnX Impact Awards recognizes innovative and path-breaking achievements in the area of e-learning and organizational training.
G-Cube showcased a mobile-enabled solution created for Royal Philips – a technology company that is into creating meaningful and modern solutions in the area of Healthcare, Consumer Lifestyle and Lighting.
G-Cube developed an application that makes a variety of learning cue-cards available on the learner’s device – be it the iPad, while making sales calls; the laptop, while travelling; or the desktop, when in office. The app presents the cue cards in a unique catalogue display that makes sure that the learner is able to access the required content quickly and efficiently. With attractive graphics and crisp content, the cue cards make the learner well-informed as well as inspired to share the many benefits of appropriate lighting solutions.
Close interactions with Philips helped G-Cube gather insights on how lighting affects perceptions as well as behaviour. Lighting plays a major role in making spaces comfortable for people and helps them perform better. The effects of lighting can make us feel a myriad of emotions and can be utilized differently in different spaces. This formed the learning objective – to provide insights into the effects of lighting, keeping in mind the different emotions as well as different settings. Thus, G-Cube created two separate verticals – ‘How light affects people and spaces’ and ‘Different spaces where we use light’. Each cue card was built to represent one feature from each vertical, with a story and character to validate the lasting effects of appropriate lighting.
Manish Gupta, CEO of G-Cube said, “The mobile app aligned very well to the just-in-time learning needs of the learners. The LearnX Awards is one of the most prestigious awards in the industry and this award strengthens our belief in the many possibilities of mobile-based learning. We hope to continue with our passion for innovation and excellence in corporate learning – embracing newer technologies as well as newer ways of learning.”
G-Cube is a leading CMMi Level 3 e-learning products and services company – with a global delivery and support footprint. Over the last decade, G-Cube has helped hundreds of customers worldwide and across diverse domains. G-Cube has the right mix of experience and expertise to provide tailor-made and company-specific solutions – rather than industry-specific solutions. The solutions are also flexible to meet the evolving needs of customers.
G-Cube’s product portfolio includes our cutting edge WiZDOM Learning Suite, which comprises an LMS, Virtual Classroom, Content Authoring Tool, Assessment Engine, and Skill-Gap and ILT management systems. Content services include designing and developing custom e-courses, mobile learning, content localization, game-based learning, simulations, and consulting for curriculum design.
With its focus on innovation and ‘WoWing’ the customer, G-Cube has won various industry awards, such as the Deloitte Tech Fast 50 India Award for the last five years, multiple Brandon Hall Awards for Excellence in Learning and Technology, the NASSCOM Emerge 50 Award, and multiple Apex Awards for Publication Excellence.
About the LearnX Impact Awards
The LearnX Impact Awards were conceptualized in 2005 with the aim of bringing into focus the leading innovations in the field of technology-aided training and learning in the corporate scenario. With over 50 categories, the LearnX awards have achieved a name for itself in the first few years of its existence. It is now considered to be one of the leading accolades in the field of e-learning and corporate training in the Asia-Pacific region and a name to be reckoned with globally as well.